Freelance Work
As a developer, I thrive on tackling a wide variety of challenges. Most of my freelance work has been centered around Unity development, collaborating with individuals to solve specific technical challenges in their projects.
Whether it's designing custom gameplay mechanics, optimizing interactive 3D environments, or implementing unique features like dynamic UI systems and VR integrations, I’ve had the chance to bring creative solutions to complex problems.
These projects often require diving deep into the technical details to ensure seamless functionality while aligning with the overall vision. Each collaboration has not only pushed my skills in Unity but also strengthened my ability to adapt to diverse project requirements.
Freelance Projects
A collection of freelance projects I've worked on, showcasing a range of skills from game development to 3D modeling.
Unity UI and Menu / Bug Fixes
Redesigned the UI and menus for a Unity project while resolving critical bugs.
Review: "Communicated well and responded great to comments!" - 5.00 (Feb 9, 2022 - Feb 14, 2022)
Developer for Side-Scrolling Game
Designed and programmed a side-scrolling game for a conference showcase.
Review: "Aaron was a pleasure to work with during the contract. We needed a video game developed for a conference and he was able to deliver exactly what we asked for. He was very excited to work on the project and completed it on time. Aaron also responded quickly to questions and iterated on the game until we were satisfied. I would recommend Aaron for any Unity game projects and hope to work with him in the future." - 5.00 (Jun 14, 2021 - Aug 11, 2021)
Precision 3D Model Texturing for OBJ
Applied custom images to 3D models for precise texture mapping, including multiple revisions.
Review: "Aaron again did a rapid, and great job for us...thank you again for doing this texturing work that will eventually flow into a color 3D print." - 5.00 (Jun 11, 2021 - Jun 11, 2021)
3D Texturing on OBJ Model
Enhanced visuals for OBJ models with precise and rapid texturing.
Review: "Aaron was readily available to all my initial requests and had the job done extremely quickly. Very much appreciated and we will seek him out again for future projects." - 5.00 (Jun 9, 2021 - Jun 9, 2021)
Add Button for Audio/Text
Enhanced an app's interface with interactive audio playback and dynamic text effects.
Review: "I needed help getting some updates for my app and Aaron was able to do it fairly quickly—even worked on it through the weekend—so I got it faster than I thought. Got my requests working as expected, so overall, mission accomplished!" - 4.85 (May 27, 2021 - May 30, 2021)
Number Magic
Designed and developed an engaging educational math game for children, improving visuals and gameplay in subsequent updates.
Review: "Aaron was a pleasure to work with - so much so that I'm immediately rehiring him for another job. He's got a great attitude, really cares about his work." - 5.00 (Jun 30, 2017 - Jul 19, 2017)
Scene Setup in Unity
Collaborated on scene setup and environment optimization for a polished final look.
Review: "Excellent freelancer." - 5.00 (Aug 2, 2017 - Aug 13, 2017)
Unity2D Movement Script
Scripted a smooth movement system for a 2D Unity game using C#.
Review: "Great person to work with." - 5.00 (Apr 3, 2017)
Game Design for Unity and Blender
Worked with students to create game prototypes, combining Unity and Blender workflows.
Review: "Aaron has been extremely valuable. He worked very patiently with my students. Thank you for all your work!" - 4.55 (Mar 18, 2019 - May 6, 2019)
Build Virtual Environment
Created an interactive virtual environment where users could manipulate objects in real-time.
Review: None
2D NFT Game
Developed a 2D game with NFT integration, enabling unique digital assets as part of gameplay.
Review: None
Interactive VR Prototype
Built an early prototype of a VR simulation game using Unity and Oculus.
Review: None
Unity Expert Needed
Provided expertise on advanced Unity mechanics for a client's project.
Review: None
Turn-Based Core Mechanic
Designed and programmed a foundational interface for a turn-based game mechanic.
Review: None
Immersive POC Using Unity & Oculus
Built a proof-of-concept immersive experience for Oculus using Unity 3D.
Review: None
Unity3D Contract Work
Delivered Unity-based solutions for a short-term client project.
Review: None
Unity3D HUD System
Designed and implemented a clean HUD system for a Unity game project.
Review: None
Mouse Movement Script
Created a customizable mouse movement script for improved gameplay interactions.
Review: None
Animation Triggers in Unity
Configured animations to play at specific events within a Unity project.
Review: None
Feature Implementation
Extended existing Unity games by adding new features and improving functionality.
Review: None
Audio & Text Updates
Updated audio playback and text animations for an interactive application.
Review: None