Personal Projects
Beyond professional work, I have dedicated significant time to creating personal projects and developing prototypes as a way to explore, discover, and continuously learn. These endeavors allow me to experiment with unique ideas, refine my skills, and challenge myself to push the boundaries of interactive design and development.
I’ve explored various aspects of game development, including leveraging physics for emergent behaviors, implementing procedural level generation and animation, and delving into the intricacies of 3D rendering and photogrammetry. These projects have enabled me to deepen my understanding of complex systems while fostering creativity and innovation in my work.
Project Renders
A showcase of some renders in Blender.
Prototypes
A collection of miscellaneous gifs of projects exploring ideas and mechanics.