Translating Higher Level Ideas into Interactive Experiences
I'm a game developer and interactive designer who loves that iterative, experimental process building prototypes, testing wild ideas, and hunting for what makes something genuinely fun.
I studied Computer Science with a concentration in game software development at Lawrence Tech (BS, 2021) and have worked across programming, design, and production in the game industry. When Roblox exploded during the pandemic, I pivoted into that space and eventually got to work directly with the Roblox Corporation alongside the top 500 developers on the platform.
Unity Game Development Projects
Narrative Unity game released on itch.io. Built cutscenes with Timeline, Cinemachine, ragdoll physics, and FABRIK IK. Integrated 100+ voice lines into cinematic sequences.
Narrative-driven Unity game on itch.io. Designed level blockouts for gameplay flow and pacing. Created trailers and handled full cinematic pipeline from storyboard to ship.
Real-time cinematic music video built in Unity for Anthony De La Torre & Lana Condor.
Real-time cinematic music video built in Unity for FM84.
Roblox Game Development
Roblox game built with Lua. Implemented gameplay systems, camera controls, and interactive mechanics.

Official NERF-branded Roblox experience. Collaborated on gameplay systems and interactive mechanics.

Roblox tycoon experience for Yas Island. Built gameplay loops and progression systems.

Roblox FNAF experience. Worked on gameplay systems before the project was cancelled during development.
Realtime Renders

Rocket Launch — Realtime Render

Porsche 911 — Realtime Render

Bugatti Chiron — Realtime Render
Unity Prototypes
A collection of projects over the years from game jams and personal experiments, messing around and trying out different mechanics.






























Work Experience
Concierge Developer Support
Roblox Corporation
Apr 2025 - Present
Onboard top developers into the Concierge program and guide them on platform features, best practices, and upcoming releases. Investigate and escalate technical issues while maintaining SLA compliance. Build relationships with the top 500 creators through quarterly consultations.
Roblox Game Developer / WordPress Content Coordinator
Black Hills Information Security
Jul 2023 - Mar 2025
Worked on an unannounced Roblox project before moving to help with their website. Managed updates across multiple web properties with consistent version control. Developed interactive cybersecurity simulations and educational content. Performed QA reviews for accuracy and formatting.
Roblox Game Programmer
180 Games LLC / Newscape Studios
Apr 2021 - Dec 2023
Implemented in-game camera and control systems from storyboards using Lua. Debugged collision, rendering, and physics issues across engine subsystems. Provided technical analysis to inform gameplay and UX decisions. Collaborated cross-functionally with designers, artists, and producers on delivery timelines.
Unity Developer
20+ Freelance Clients
Apr 2017 - Mar 2022
Freelanced with many individual clients on game-related projects, managing milestones, stakeholder communication, and Unity development. Released Led a Long Way Down and Ceremony, developed a multiplayer experience to showcase work for thesis students, and many more.
Connect
Get in contact aduke.dev@gmail.com