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Aaron Duke

Unity / Roblox Developer

Developer based in White Lake, Michigan, skilled in rapid prototyping and interaction design. I excel at translating higher level ideas into interactable applications.

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Work Experience

Roblox Corporation

Concierge Developer Support

April 2025 — Present
  • Onboard developers into the Concierge program with exclusive support channels and company resources.
  • Maintain SLA compliance while investigating and escalating developer issues.
  • Build relationships with top 500 creators through quarterly consultations.
  • Guide developers on platform features, best practices, and upcoming releases.

Black Hills Information Security

WordPress Content Coordinator

July 2023 — March 2025
  • Managed updates across multiple WordPress properties with consistent version control.
  • Performed QA reviews to ensure content accuracy and formatting standards.
  • Developed educational content and interactive cybersecurity simulations.
  • Collaborated with SMEs to translate complex security topics into accessible content.

180 Games LLC / Newscape Studios

LUA Programmer

April 2021 — Dec. 2023
  • Implemented in-game camera and control systems from storyboards.
  • Provided technical analysis to inform gameplay and UX decisions.
  • Collaborated with designers, artists, and producers on delivery timelines.
  • Debugged collision, rendering, and physics issues across engine subsystems.

20+ Freelance Clients

Unity Developer

April 2017 — March 2022
  • Released narrative games 'Led a Long Way Down' and 'Ceremony' on itch.io.
  • Built cutscenes with Timeline, Cinemachine, ragdoll physics, and FABRIK IK.
  • Designed level blockouts to establish gameplay flow and pacing.
  • Created trailers and integrated 100+ voice lines into cinematic sequences.
  • And many more...

Featured Projects

Led a Long Way Down

A 3D first-person narrative game built in Unity, exploring atmospheric storytelling.

Unity Timeline Cinemachine Blender Cubase Scriptable Objects Interactive Gameplay

Ceremony

A 3D first-person narrative experience crafted in Unity with cinematic sequences.

Unity Timeline Cinemachine Blender Cubase Scriptable Objects Interactive Gameplay

Anyone Else But You

Built a stylized lyrics music video with timed text reveals, camera transitions, and audio synchronization.

Unity Timeline Cinemachine Blender Cubase Scriptable Objects

Running in the Night

A synthwave-inspired visual project built in Unity showcasing cinematic visuals and audio synchronization.

Unity Timeline Cinemachine Visual Design Audio Sync

Cluckys

Built in-game cinematics from storyboards, managing the integration of audio and animation timing.

Roblox Studio Lua Cinematics Storyboard Implementation

NERF ISLAND

A branded Roblox experience featuring multiple mini-games. Developed and optimized Murph's Treasure Island, a treasure-hunting adventure.

Roblox Studio Lua Game Design Optimization
NERF ISLAND

Yas Island Tycoon

A sprawling 25-square-kilometre virtual experience featuring attractions like SeaWorld, Yas Marina Circuit, and Louvre Abu Dhabi.

Roblox Studio Lua Open World Tycoon Mechanics
Yas Island Tycoon

Realtime Unity Renders

A collection of 3D renders showcasing modeling, lighting, and composition skills.

Unity Realtime Rendering Lighting Composition

Game Jams

A collection of games created during various game jams using Unity, showcasing rapid prototyping and collaborative development.

Unity Rapid Prototyping Game Jam Collaborative Development

Other Unity Projects

A collection of projects I developed on the side, experimenting with shader graphs and 2D effects.

UI Animations Shader Graph Audio Synced to Elements 2D Twinstick Shooter

About Me

Hi, I'm Aaron Duke. I've built my career around real-time gameplay interactions and cinematic camera design, honed through 20+ freelance Unity projects. Today, I work for the Roblox Corporation, supporting the top 500 developers on the platform.

Aaron Duke